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Bulky Chorus : Zero Beyond releases eight energy cores from his hands, the cores fire purple beams of energy.It specializes in speed and physical attack with powerful ranged abilities to back it up. It's one of Zero's three most powerful forms, but can only be accessed alongside his host, Leito. Zero's fusion rise form which uses the assets of Ultraman Ginga, Victory, X and Orb Origin. " Ultraman Zero Beyond!" ―Transformation announcement Solar Recharge : Zero can absorb energy from the sun to heal himself.Travel Sphere : Similar to many Ultras, Zero can use a travel sphere.Zero Beam Closer : Zero can fire a beam from either hand that allows him to shrink down and close portals.Capture Ray : A beam version of the Ultra Zero Defensor, used to capture or protect targets in it.Zero can make it in many different shapes and forms. Ultra Zero Defensor : An anergy barrier more durable than most others.Zero Tether : A beam of light from the Ultimate Bracelet that shows the way back to the Land of Light.Ultra Zero Lance : Zero can summon an Ultra Lance from the Ultimate Bracelet, Zero throws it through an enemy and continues until it returns to Zero.Storm Ray : By charging up the Cyclone Ray, Zero can fire a more powerful version that can stun a monster for up to 24 hours.Cyclone Ray : A golden cyclone fired from the his Ultimate Bracelet, though it is inferior to the Wide Zero Shot, it can briefly stun his opponents.Ultimate Bracelet : Zero's signature bracelet.Slugger Reflect Ray : Zero can fire his Emerium Ray at one of the slugger's, causing it to be reflected onto the other and then onto his foe.Plasma Spark Break : The Twin Zero Sword is completely engulfed in green energy before Zero performs a powerful slashing attack with it, capable of cutting monsters in half.Plasma Spark Slash : A slashing attack with the Zero Twin Sword.Zero Twin Sword : By combining his sluggers, he can create a crescent-shaped blade.Zero Slugger Spin : Zero spins around at great speeds while slashing his foe with the sluggers on his hands.Zero Slugger Attack : Zero can use his sluggers for melee combat.Zero Twin Shoot : Zero connects his Zero Sluggers to his Color Timer and fires a powerful beam from them.Zero Sluggers : Two sluggers that he can use in combat.Knifehand Strike : As one of the martial art movements taught by Leo, Zero is capable of performing a powerful karate chop.Martial Arts Training : Having been trained by Leo, Zero has a similar fighting style to the martial arts master.Their destructive abilities are increased. Ultra Kick Tactics : Zero's version of the Ultra Knock Tactics, where he imparts energy into the Zero Sluggers by kicking them at the target.Ultra Zero Kick : A flaming kick attack based on, but less powerful than Ultraman Leo's Leo Kick.Ultra Zero Punch : A powerful punch attack that can knock back opponents.Big Bang Zero : Zero covers his hand with fire and performs a chop.Firecracker Ray : Zero can fire firework like energy blasts that generate large explosions.Wide Zero Shot : A yellow beam of energy fired from Zero's arms in an "L" position.Emerium Slash : A green beam of energy fired from his beam lamp.